Diablo 4 Season 6: How To Choose Proper Build For 5 Major Classes?
Currently in Diablo 4 PTR, Builds of different strengths and functions provide players with a rich gaming experience. Among them, different Classes usually have corresponding Builds that are more suitable for their Class characteristics.
Therefore, if you want to get a better gaming experience in upcoming Diablo 4 Season 6, no matter which Class you play in the game, you must choose Build that best suits your Class. Based on this, we will introduce five new Builds for five major Classes, with Class as the category.
1. Sorcerer
New Build of Sorcerer differs from its classic Skill Lightning Spear. This Build creates numerous Explosions by surrounding the player with Chain Lightning and Axial Conduit, using Soak your Mana as the source of power.
In the process of Soaking your Mana, you can confirm how much Chain Lightning you want to use to ensure that your Mana is not Soaked too much.
After Explosion is formed, this Build can continuously form unstable current through Teleport. In this way, you will get a lot of sustainable Lightning. This also means that your Build can exert more power.
When you use this Build, if you also have Weapon Azurewrath and enough Lucky Hit Chance in the battle, you can Trigger Frost Explosion through Cold Damage brought by Azurewrath. This can bring you 177,000 Damage, and there is a 20% chance to Freeze Enemies.
In fact, there are ways to increase Lucky Hit Chance, such as when you have Ring of Starless Skies and other related Diablo 4 Items.
2. Rogue
Rogue’s new Build is mainly reflected through its new Skill in PTR. As a new Skill, Dance of Knives, you don’t need Channel when using it, you just need to Poison Imbuement it. Then let your Shadow and Smoke Grenade Damage with Poison Trap Skill to make your Build more powerful.
Dance of Knives can help you move quickly and irregularly among many Enemies, thus confusing Enemies and making them unable to catch your movement trajectory.
If you also have Imbuements Concealment Skill when using new Build, you can throw knives through Dance of Knives. Each knife will cause Critical Strike to Enemy.
3. Druid
If your Class is Druid, then in Diablo 4 Season 6, you may continue to use Landslide Build. In the battle, you can effectively strike Enemies by using Petrify Skill, and use it with Poison Creeper Skill, which will definitely bring unexpected surprises.
In fact, Slide Storm Build is still worth using so far. If you want to find a variety of Druid Build gameplay, this is also a good choice.
4. Necromancer
Necromancer shows a new Build operation mode in PTR that differs from general Bone Spirit Build in the past. When using this Build, you first need to use Blood Lances to throw Blood Waves to consume some Blood Orbs, and then cast Bone spirit Skills.
This set of operation procedures is smoother and easier to operate than normal Bone Spirit Build. Because when you use other Bone Spirit Builds, you need to be near Enemies to cast Bone Spirit Skills.
When using new Build, you just need to make sure you are moving forward. You can use Tides of Blood to push yourself towards Enemies. They will move along your trajectory, and Bone Spirit Skills released from you will quickly cause a lot of Damage to them.
However, it is worth noting that players usually need to have some special Items to maximize the power of this Damage, such as Doombringer. Once you get Blood Artisan’s Cuirass, the benefits you get in battle will be greatly improved.
Of course, if you don’t have these Items, it doesn’t prevent you from using this Build, but you may not use its maximum limit.
5. Barbarian
Among five Builds, Barbarian can be said to be the most distinctive. Its primary function is to create Earthquake Aspect through a specific Rune to attack Enemies.
When someone is in a Standing Still state, he will be affected by Earthquake Aspect, but Barbarian can adapt to this effect very well. So if you play Barbarian, you can use this feature to cause Damage to Enemies.
Currently, it takes 100 or 50 Offerings to cast an Earthquake Aspect. However, since Earthquake Aspect can bring better benefits to players, the cost of casting it may be increased in the future.
In specific operations, first you can Stack your Earthquake Aspect, then use Challenging Shout to Trigger Cooldown so that Petrify can continue to operate. Finally, use Ground Stomp to cause Stun to Enemies. This can even help you create more Earthquake Aspect in the future.
Five Builds have their own advantages based on the characteristics of different Classes. But they can undoubtedly bring you a special experience in Diablo 4 Season 6.
In addition, if you want to know more about Builds, or discuss Season 6 with your friends, you can enter iGMeet Discord. Here you can not only communicate with others about the game but also get game-related materials and prizes by entering the giveaway channel!
Sep-14-2024
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Diablo 4 Season 8 Best Buil ...
Every class has been affected by Season 8 of Diablo 4. Some unique items in season 7 have been greatly weakened, which may make some builds that rely on these unique items unpopular in season 8. The main changes in the 2.2.0 PTR patch are the addition of a new mechanic that caps the ultimate skill damage by 200%, and the rework of Rogue’s unique equipment Fists of Fate. The effect of Fists of Fate applying random control to enemies has been removed, and it has been replaced with Vuluerability. So let’s take a look at the power changes of these builds based on the performance of the 2.2.0 PTR patch. Barbarian As one of the most destructive builds in the game, Mighty Throw and Steel Grasp have been changed to no longer provide cooldown reduction, but increase damage by 125-250%. The new unique gloves Bane of Ahjed-Den can also greatly increase the damage of Mighty Throw. Although Mighty Throw Barbarian build is not the best Barbarian build, it has been buffed to be powerful enough for the endgame. HotA Barbarian build was not nerfed in Season 8, so it is still very powerful. You can upgrade your character to level 60 with a normal upgrade build, and then use Diablo 4 Gold to reset your skills and switch to HotA Barbarian build. Here are the recommended Barbarian builds for Season 8: HotA Barbarian Build Mighty Throw Barbarian Build Whirlwind Barbarian Build Leapquake Barbarian Build Necromancer Blood Wave Necromancer is obviously what the developers didn't want, and they nerfed the build in Season 8, making Blood Wave’s damage lower. The developers greatly buffed Necromancer summons in Season 8, making Skeleton Mage, Golem Damage, and Skeleton Warrior more powerful. However, over-reliance on summons will expose the fragile characteristics of Necromancer. If the boss can quickly deal with summons, then Necromancer player will be helpless. In addition, summons are not very smart and sometimes ignore some monsters, causing them to run in front of Necromancer. Therefore, Necromancer build that relies on summons is not very stable. However, Necromancer is very good at upgrading and farming gold in the early game, which is an advantage of this class. Let’s take a look at Necromancers worth recommending in season 8: Blood Wave Necromancer Build Blood Spear Necromancer Build Bone Spirit Necromancer Build Sever Affliction Necromancer Build Sorcerer Sorcerer has been comprehensively enhanced in Season 8, whether it is the new unique item or Boss Powers, Sorcerer has benefited from it. This makes Sorcerer have many choices in Season 8. The unique helmet Hail of Verglas enhances the effect of Ice Shards, making this skill more like a machine gun. Aspect of Contamination increases the damage taken by Chilled or Staggering enemies by 25-40%. These changes make Ice Shards Sorcerer one of the best builds in Season 8. The original Sorcerer had a hard time dealing with bosses due to its lack of survivability, but now Ice Shards increases the Sorcerer’s single-target DPS, making this class an advantage in both single and group fights. Here are the recommended builds for the Sorcerer: Ice Shards Sorcerer Build Fire Bolt Sorcerer Build Chain Lightning Sorcerer Build Frozen Orb Sorcerer Build Blizzard Sorcerer Build Rogue It is a difficult problem for Rogue in choose build in Season 8. Many builds that rely on Fists of Fate have almost lost their power due to the rework of Fists of Fate. Rogue players have to focus on traps and poison. The new unique gloves Band of Ichorous Rose enhances the power of Rogue Poison Traps, so Rogue players can try related builds. Rogue builds rely more on unique items and various props. After the opening of Season 8, Rogue players may not have so many items to use. You can enter Diablo 4 Items Giveaways In iGMeet Discord. This channel will hold raffles from time to time and bring various prizes to players. Here are the recommended Rogue builds: Death Trap Rogue Build Rapid Fire Rogue Build Dance of Knives Rogue Build Druid Druid’s best build, Cataclysm Druid build, has been weakened. Players need to calculate the CD time of skills more accurately to arrange how to release skills. The new unique items Gathlen’s Birthright and Legendary Aspect added in Season 8 have limited enhancements to Druid. Gathlen’s Birthright requires 200 to 400 Critical Strikes to trigger the unique effect, which is too harsh. Therefore, this new unique item is probably not used by many players. In summary, the overall strength of Druid’s build in Season 8 has not changed much. The following is the recommended build for Druid in Season 8: Cataclysm Druid Build Lacerate Druid Build Bouldercane Druid Build Lightning Storm Druid Build Spiritborn The new unique items of Spiritborn have brought some insignificant enhancements to it. The unique effect of the unique amulet Sunbird’s Gorget requires players to collect feathers to trigger it. This enhancement method is not stable and cannot send Spiritborn Builds to the top tier. Quill Volley Spiritborn build is still the best Spiritborn build at present. Below are the recommended Spiritborn builds; Quill Volley Spiritborn Build Razor Wings Spiritborn Build Crushing Hand Spiritborn Build Payback Spiritborn Build The above are the recommended builds for Season 8 for each class. In Season 8, all players need to start from scratch and collect Boss Powers. Boss powers are very powerful and may become an important part of builds. Players can try to reset the skill tree with gold and then find the best combination of Boss powers and various skills.Mar-27-2025
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Diablo 4 DLC: Which Act Is ...
Each act in Diablo 4 is fascinating with its rich story and challenges. They are not a short and simple adventure. In fact, they are designed to be quite substantial and varied, and it usually takes more than one night to complete the entire content. The length of each act varies, which also means that some parts may be more time-consuming or more challenging than others, but overall the whole storyline is full of appeal and players can enjoy the process of each link. It is worth noting that Diablo 4 also contains numerous side quests to explore, and completing these quests can sometimes earn Diablo 4 Gold, which is also helpful for improving the strength of the character. However, it is recommended that you should focus on completing the main quests first. The character level cap is 50 before the main quest, so directly jumping into the side quests may cause progress to be blocked. Below, I will take you to understand the overall ranking of each act. 6. Act 3 The third act is the only chapter in Diablo 4 that feels boring to players, and it is also the longest act in the entire game. It contains 16 main quests that may just let players run from one location to another, lacking substantial content and depth. This design makes the game boring in this part, and players can’t even be blamed for choosing to play podcasts to kill time, because the story itself seems meaningless. However, this chapter is not completely without highlights. There are some interesting characters that need to be developed, such as Lillith and Elias. Their story background and motivations could have added more depth and appeal to the game. However, instead of using these more lengthy acts to provide players with more background information about these two opponents, it ends up feeling like a waste of time. This may be because the development team focused too much on the development of the storyline during the creation process, and ignored the playability and fun of the game. 5. Act 4 The fourth act is a relatively compact chapter in Diablo 4, consisting of six main quests, which provides players with enough content to make an informed judgment. In stark contrast to the lengthy third act, the pace of this chapter is significantly accelerated, which is very beneficial for maintaining the player’s interest and motivation. Many characters that appeared in the early stages of the game appear again in this chapter, bringing players a familiar yet fresh experience. The last battle is a duel with Andariel, and this boss battle is particularly important because it involves multiple characters from the previous acts. If more time is given to unfold the stories of these characters, the entire chapter may be richer and more fascinating. For players who are eager to advance the plot, you may be surprised at how quickly you complete this chapter. In addition, Mounts are also introduced in the fourth act, which provides great convenience for players when traversing the vast game world, especially horses are very useful for long-distance travel. 4. Act 1 The first act contains 19 main quests, which not only bring players into fierce battles faster but also provide players with flexible game order choices. There is an epilogue before the battle begins. In the short prologue, the protagonist wakes up in a dark woods and prepares to embark on a journey to Kyovashad. From here, players are allowed a certain amount of freedom in the order in which they complete the quests. For example, some may complete Acts 2 and 3 before completing the introductory chapter. A key highlight of this act is that it introduces players to some of the key characters in the game, with Neyrelle’s story being particularly prominent. Her bond with her mother and her backstory gives the character a deep emotional foundation, allowing players to become more engaged with her journey. 3. Act 2 In Diablo 4’s second act, players will face 17 main quests. The climax of this act is the battle against the greatest enemy of the main quest, Astaroth. This epic boss battle is not only a contest of strength, but also a conflict of emotions. There is a fascinating thread in the story that tells of Donan’s relationship with two druids and their journey together to defeat Astaroth when they were young. Unfortunately, over time, the two druids came under the influence of Lilith, who brought Astaroth back for this decisive battle. Donan’s tragedy is that Astaroth was brought back using his son as a vessel, which makes Donan take on the stakes of the end of the world on a more personal level. This deep emotional entanglement and moral dilemma adds more depth and complexity to the game. 2. Act 5 In Diablo 4’s fifth act, players will face 22 main quests. This act is a major turning point in the game, uniting the characters from the first half and really allowing the story to begin to develop. Although it is a long chapter, numerous events occur, and players need to move to various corners of the map to complete various quests. A major focus of this chapter is Elias and his apparent immortality. Players will encounter Tree of Whispers and eventually help find Elias’s weakness. This process is full of challenges and surprises, and gives players a deeper understanding of Elias’ true identity. “Beneath the Wine-Dark Sea” quest is a particular highlight of this chapter. In this quest, players are teleported to Epiphysis via a coffin, and this teleportation method is reminiscent of the weirdness of Diablo’s fantasy aesthetic. Even though it’s dark, sometimes players are transported to another world by lying in a coffin, which adds to the mystery and interest of the game. Also Read: Long-Term Diablo 4 Promotions & Giveaways - Real And Valid 1. Act 6 Although the number of quests included in Diablo 4’s Act 6 is relatively small, with only ten main quests, this chapter is undoubtedly the climax of the entire game. In this act, players will go deep into the heart of Hell while enjoying cinematic visuals and narrative techniques. For players who criticized the previous acts for perhaps lacking purpose and depth in expanding the world and lore, Act 6 provides a swift and powerful turn. In this chapter, the character of Lilith finally gets some much-needed character development, and her motivations and backstory become clearer and more engaging. Especially her conversation with Inarius. In the second stage of the boss battle with Lilith, Lilith destroys parts of the game area, making the battle space smaller and smaller until there is almost no room to move. After spending a long time with characters such as Donan, Neyrelle, and Lorath, Act 6 makes players feel that they are a united team fighting together against the armies of Hell. Knowing this basic information will help you better prepare for the upcoming challenges. In addition, in order to complete these activities more easily, you can pay attention to Giveaway channel in iGMeet discord, which will release information about Diablo 4 related products from time to time. Remember to be more active in the discord group.Nov-03-2024
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Diablo 4: Some Uniques And ...
Now that Diablo 4 Season 5’s PTR is in full swing, players are inspecting what changes will be available to them throughout the game. In player feedback, some Unique gear and every Legendary Aspect have surprised players. This means that players can create more new build crafting options and have more freedom. In addition, the addition of Infernal Hordes has made players more excited. Infernal Hordes is a wave-based game mode in which players make survivor-like choices between waves, ultimately encountering new bosses and earning rewards, including Diablo 4 Gold. New Unique Gear So far, all classes in Diablo 4 have released a Unique Gear for you to use in Season 5. Here are the details of them. Barbarian Unbroken Chain (Armor): When you have Unbroken Chain equipped and cast Steel Grasp, the cooldown of your Iron Maelstrom is reduced by 5-10 seconds. And enemies you face will deal 15-30% less damage to you for 6 seconds. Druid Björnfang’s Tusks (Gloves): When you use Cataclysm, you are guaranteed to hit anything in range, and your damage is increased by 40-80% for the duration of the effect. In addition, you gain unlimited Spirit while you have Cataclysm active. Necromancer Path of Trag’Oul (Boots): When you equip this Diablo 4 Item, the range of your Bone Prison traps increases, which means you can trap more enemies. You will also shoot 20-30 Bone Splinters at enemies, and each time you hit a target, your Maximum Essence increases by 2 over 8 seconds. Rogue Shroud of Khanduras (Chest): Although Dark Shroud provides you with 3 seconds of immunity, your Evade cooldown will be increased by 9 seconds. So if necessary, you can equip this chest armor, which allows you to leave a bomb when you use Evade while Dark Shroud is active. This can cause Shadow damage to enemies, and also allows you to get closer to enemies, making it more suitable for melee. Sorcerer Axial Conduit (Pants): Chain Lightning is very useful, which is recognized by players, not only because it can help you find multiple enemies but also because it can release extremely high lightning damage. When Chain Lightning is used, it will constantly surround you. When it returns, it will absorb 6 mana from each active Chain Lightning. At this value of 66, the whole lightning will explode and deal about 270% lightning damage to the enemy. If you don’t have enough mana for it to absorb Chain Lightning, it will fail until the value reaches 66. New Legendary Aspects A lot of new Legendary Aspects were released in Diablo 4 Season 5. Although players believe that Uniques have incomparable rarity, some classes will stand out if Legendary Aspects are added. Barbarian Forward Momentum (Mobility): In this class, knocking back enemies becomes one of the most commonly used skills. In subsequent games, as long as you successfully knock back an enemy, your movement speed will increase by 25%-40% and last for three seconds. Druid Rushing Wilds (Mobility): Similarly, this attribute can also improve your mobility and give you more advantages in battle. When you cast Companion Skill, your movement speed will increase by 5%-15%, up to 45%, and last for 5 seconds. Necromancer Unholy Tether (Mobility): When you cast a Golem’s active ability in previous games, your Golem would become unstoppable and drain the blood of enemies in the area. In Season 5, you will form a bond with it that lasts for 6 seconds and provides you both with 25%-40% movement speed. Inexorable Reaper’s Aspect (Mobility): When you use Inexorable Reaper, Sever skill will cause you to dash forward and attack enemies. This will become a mobility skill that doesn’t require your Essence, but unfortunately, your cooldown will be a bit longer - 22 seconds. Creeping Mist (Mobility): This property reduces the cooldown of your Evade by 25%-35%, allowing you to use Evade during Blood Mist and double your travel distance. You should note that every time you enter or leave Blood Mist, your Evade cooldown will be refreshed. Imperisoned Spirit’s Aspect (Offensive): When talking about equipment, it is mentioned that your Bone Prison traps will trap more enemies, but when Bone Spirit explodes inside, it will explode once more, causing 40%-70% damage. This means that Bone Prison will cause more damage to the enemies trapped inside. Rogue Nebulous Brews (Mobility): This attribute will increase your movement speed when you use a Healing Potion, up to 50%. The most useful thing is that after you move 30 meters, you will also generate a bottle of Healing Potion, so you will collect a lot of Healing Potion repeatedly. Galvanized Slasher’s Aspect (Resource): It’s no secret that you deal damage to enemies when you use your mobile skill, Lucky Hit, but in Season 5, you’ll have a 15%-30% chance to recharge your energy to full, and even increase it by 10-25. Iron Rain (Offensive): In this class, Smoke Grenade allows Rogues to daze enemies for a few seconds by throwing a smoky concoction at them. After improvements, Smoke Grenade also has a 40% chance to generate Arrow Storm, which deals physical damage for 3 seconds after the explosion. Breakneck Bandit’s Aspect (Offensive): When you use Flurry, you unleash a flurry of slashes and slashes that damage enemies in front of you. In Season 5, it deals 15% more damage and has a chance to stun enemies for 3 seconds when it hits. Mired Sharpshooter’s Aspect (Utility): Caltrops is a popular Marksman Skill, and now it has been improved a bit. It can periodically throw 5-20 piercing daggers during its duration, each of which can cause Shadow damage to the enemy. Sorcerer Tenuous Agility: This attribute can be said to be one of the best improvements to Sorcerer, which can increase its movement speed by about 5%. The most exciting thing is that if you don’t use Defensive Skill within 8 seconds, your rewards dropped by the boss will be doubled, not only Diablo 4 Gold. Firebird: In this improvement, you can get Flame Shield Enchantment for free. When it is activated, Meteorites will land around you, causing a lot of Fire damage to the surrounding enemies. Lightning Rod: I just talked about the power of Chain Lightning, but in fact, it can also hit the enemy you are facing directly. When it hits an enemy or boss you control, there is a 15% chance of an additional chain and damage them again. Elemental Acuity: Pyromancy, Shock, or Frost Skill will cause a lot of spells damage, but what you don’t know is that it will also increase your mana regeneration by 10%-20%, and each element can be cast once. When you reach maximum stacks, your total bonus will swell to 60%, or even 120%! Orange Herald: In this class, you can also use a Lucky Hit. But unlike Rogue, it can only reduce your cooldown time, and each cast can only happen once. These are Uniques and Legendary Aspects that have appeared in Diablo 4 Season 5 PTR. We and all players are looking forward to what recent changes will be in the subsequent official Season 5. Diablo 4 Season 5 will be launched on July 17, 2024. Look forward to it together!Jun-27-2024
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Diablo 4 Season 4: A Deep D ...
Diablo 4 Season 4 has a ton of endgame content for players to engage in to continue to strengthen their characters and refine their builds, as well as tackle the higher difficulty Nightmare Dungeons. One of these helpful endgame additions is Tree of Whispers. Players who are creating a Seasonal Character and skipping the major story can immediately access Tree of Whispers and start earning its rewards right away. Tree of Whispers is a significant source for acquiring Diablo 4 items and XP and even lets players choose the specific rewards they want. Today, we’re going to try to determine which of the three Whisper Caches you should choose from after you turn in Grim Favors in Tree of Whispers. Which Whisper Caches Will Give You More Benefits? The reason I wanted to discuss this topic is that D4 Gold is currently very scarce in Season 4, and farming Whisper Caches or Collections is one of the most efficient ways to acquire gold. Another way is to sell items for real money in exchange for gold on third-party sites or even in trade chat, but not everyone is willing to do that. As someone who hates Whisper farming, I started wondering if I could rank the different Whisper Caches from most to least gold. That way, I would always know which one I should pick to get the most gold possible. So I did a brief experiment and decided to share it with you all. Here, we’ll talk about how to actually run this method and disclaimers, test results, and my recommendations based on the results. So let’s get started. Farming Methods Tree of Whispers is shown as a red tree icon with a skull on the top of the east side of the map. Hovering over the icon will show a progress bar showing the player how many Grim Favors they have completed and how many more they need to complete getting the reward. Grim Favors are awarded when Whispers are completed. Whispers are small side activities made on the map with red or light red icons. Whispers are always cycling, and new Whispers will randomly appear on the map to replace existing or completed Whispers. We can also obtain Grim Favors by clearing Diablo 4 dungeons with red icons on the map, which usually provide more Grim Favors than any Whispers quest. It is important to note that after obtaining ten Grim Favors, the player cannot complete any additional Whispers until they return to Tree of Whispers. Whispers will still spawn during Helltide events and provide players with more rewards than usual. Upon returning to the tree, the player can choose from three reward caches, each of which focuses on a different weapon type, armor, or Collection of Chaos. Selecting a clearly labeled collection will give the player multiple high-end gear of that type, as well as various additional rewards. Additionally, Collection of Chaos still provides high-end rewards and randomly provides any type of item or gear. In summary, I farmed 2 or 3 regular Caches from the tree with a level 100 character. I also farmed 4 Greater Caches and treated them as a group. I calculated the average of the gold contained in each cache and ranked them. Again, Greater Caches are not separated, they are treated as one group. Disclaimer Secondly, I would like to offer the following disclaimer. I know that the sample size is too small to allow you to draw statistically significant conclusions between the groups, and I am pretty sure someone on Reddit has already done a similar check with a much larger sample size. No need to remind me of these facts, I know them, but I still wanted to test these numbers myself. Conclusion So, let’s get straight to the results. As expected, Greater Caches have the highest average gold content, with about 6.6 million gold per cache. Collection of Chaos is next, with an average gold content of 6 million. Then, lagging far behind, are the other non-Greater Caches, with average gold content between 2.8-3.3 million. It is likely that there is no actual difference between these caches in terms of gold content. But if we look at Greater Caches in detail, we can see that there is much more deviation here, and even some Greater Caches have gold content as high as 11 million. However, I must emphasize that the sample size here is small. Personal Recommendations So, based on this data, what kind of recommendations can I make for all your gold farmers? First, the obvious one is that if you can choose between Greater Caches and non-Greater Caches, choose Greater Caches without hesitation. Second, if Greater Caches are not offered, always choose Normal Chaos Cache. If that is not offered either, it doesn’t matter which Normal non-Chaos Cache you choose. Besides these recommendations, I have a few weaker recommendations. However, these recommendations are based on the fact that of the four Greater Caches I opened, I had a Greater Collection of Chaos, which dropped significantly more gold than the other Greater Caches. Based on this, I recommend that if someone offers you multiple Greater Caches, always choose Greater Cache of Chaos. I’m guessing that there may also be differences between other non-Greater Caches, but the low sample size prevents me from drawing any conclusions. However, I believe that further research in this area can make progress in the future. Furthermore, I suspect that choosing a non-Greater Chaos Cache might actually be better than choosing a Greater non-Chaos Cache, but that’s just a crazy thought. That’s it! Do you agree with these results? Do you choose Whisper Caches similarly? Hopefully, these test results and suggestions will shed some new light on this for you!Jun-03-2024