WoW Classic SoD: Demon Fall Canyon Added In Phase 4 - What’s Needed & How To Unlock?
As we all know, WoW Classic Season of Discovery brings a lot of new content to players in each phase. Well, Phase 4 is no exception. In addition to the new level-up Raids converted from the original dungeons, another new content is added: Demon Fall Canyon.
As the highest level dungeon in WoW SoD, Demon Fall Canyon is naturally different from other ordinary dungeons. To enter Demon Fall Canyon, you need to go through a lot of hardships. So this guide will introduce what you need and how to unlock Demon Fall Canyon.
Demon Fall Canyon Prerequisites
First, for the level, if you want to explore Demon Fall Canyon and unlock its quest line, you must meet level 55 and above, and you must complete Wild Offerings questline in Phase 3-The Wild Gods.
Even Shadowtooth Emissary in Emerald Sanctuary will not offer you the attunement quest Demonic Deceptions if you are not level enough. Likewise, if you are level enough but have not completed The Wild Gods, you will not get Demon Fall Canyon attunement.
Shadowtooth Emissary can only be made a vendor after you meet the above two conditions, so both are required before you can unlock Demon Fall Canyon attunement.
How To Unlock Demon Fall Canyon?
Step 1
After you get Demonic Deception’s quest from Shadowtooth Emissary, the emissary will also tell you more about some strange events in Loa. This time your task requires you to defeat the demon Mannoroth in Grommash Hellscream and save Orcs from his fel blood.
The emissary will also ask you to use an Owlbeast Pineal Glands to craft an amulet to dispel the illusions in this area, and will send you to Winterspring when you are ready.
Owlbeasts in other areas will not drop this high-level item. Only Owlbeasts living in the high-level Winterspring will drop it, and there are also designated Owlbeasts - Berserk Owlbeasts, Moontouched Owlbeasts and Crazed Owlbeasts.
The first two Owlbeasts have only a 25% to 30% chance of dropping Owlbeast Pineal Glands, and the last one has a very low drop rate or even no drop. You need to kill at least 6 of these Owlbeasts, and after completing it, you need to return to Emerald Sanctuary. In addition, the best place to collect Owlbeasts is north of Everlook.
Step 2
After you get Pineal Glands and give them to Shadowtooth Emissary, in return he will give you Shadowtooth Illusion Ward and a bunch of SOD Gold as a reward for completing Demonic Deceptions quest.
Shadowtooth Illusion Ward looks like a trinket, but it will get you used to all the new WoW SoD Phase 4 dungeons. When you are ready, start to head there, but you will find that Demon Fall Canyon is not in Felwood or Winterspring.
So where is it? Demon Fall Canyon is located in the southeast of Ashenvale. You may think it is a bit far, but fortunately, it is not far on horseback.
Step 3
As mentioned above, Demon Fall Canyon is located in the southeast of Ashenvale. So you need to look for a gray rift in the southeast on the map. Once you find it, you will find that it is very close to the location of Splintertree Post, only a few inches.
The entrance to Demon Fall Canyon is just north of this gray area. But some players may wonder, why can’t I see it? Remember to check your gear slots. If you don’t have Shadowtooth Illusion Ward equipped, you won’t be able to see the portal to this dungeon.
In addition to yourself, you must also make sure that everyone in your team has equipped Demon Fall Canyon attunement trinket. After confirming that everything is correct, you can enter the dungeon portal, which means entering the most exciting new Phase 4 dungeon.
Although theoretically you can enter at a minimum level of 55, it is not recommended to enter Demon Fall Canyon at only level 55 because of the difficulty of this dungeon.
Once inside, you can safely remove Demon Fall Canyon attunement trinket from the equipment slot and replace it with your regular equipment. However, every time you want to re-enter, you will need Demon Fall Canyon attunement trinket, which is equivalent to a key.
Bosses In Demon Fall Canyon
Grimroot is the first boss you encounter in Demon Fall Canyon. Turn left at the first fork in the path and after clearing all the trash along the way, you will find this hovering Mourning Guardian. If you want to make the fight easier, remember to clear all the trash in Grimroot’s patrol before starting the fight.
After you finish fighting Grimroot, continue forward, and you will find Destructor’s Wraith. Don’t worry about this fight, as it is also a very simple one.
After defeating the above two bosses, you can go back to the main road where you first entered the dungeon and you will encounter Zilbagob. It is very cute because it is an imp driving a Goblin Shredder.
Continue back to the dungeon and you will see Memorial for Grommash. Turn your head to the right and follow the path up, remembering to clear the trash on the road as with the first boss. Once you reach the top, you will enter Demon Fall Barrow and you will also see Pyranis.
During your battle with Pyranis, it will summon a lot of Summon Dread Fungus and Summon Dread Lasher, which you need to keep clearing. After the battle, continue to go deeper into Barrow Den and walk to the end.
There you will meet Dreadlord - Diathorus the Seeker. It should be noted that this battle will have two stages, so please increase your defense and health attributes.
After you defeat Dreadlord, go out of a portal in the battle room and you can return to Monument of Grommash and meet Hellscream’s Phantom.
The above is some detailed information about Demon Fall Canyon. I hope this guide can help you with your exploration and wish you a happy exploration!
Jul-15-2024
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WOW Classic SOD Phase 7 Ove ...
World of Warcraft Classic Season of Discovery Phase 7 is scheduled to arrive on January 28th, bringing a lot of new game content to players, including new equipment and items that players are already accustomed to. The most anticipated ones may be Scourge Invasion, reworked Naxxramas Raid, and the new Karazhan Crypts dungeon, which will give players a better gaming experience. In order to facilitate your exploration in Phase 7 when it is released in a few days, this guide will give some overviews of the entire Phase 7 and give specific introductions to the game content that you can look forward to. However, it is worth noting that this guide is based on the previous PTR summary and does not represent the final result. Everything is subject to the latest information. Phase 7 Overview First of all, WoW Classic Season of Discovery has a dual focus in Phase 7, and they have a very interesting connection: First, Scourge Invasion enters the game, where you need to destroy the floating necropolis Naxxramas. Then there are problems in Karazhan Crypts, and Legendary staff Atiesh, Greatstaff of Guardian Atiesh, Greatstaff of Guardian is asking you to help them recover. You will find that you will be very busy in this phase of WoW Classic SOD, because you have to deal with various things, such as campaigns and raids. But what will not change is that it is absolutely necessary to make sure you have a sufficient stock of SOD Gold, which you can farm in many activities. Main Key Features In World of Warcraft Classic SOD, no matter which phase you are in, you should first understand the main key features of this phase, so that you can clearly understand what specific changes and improvements are made in this phase compared to the previous phase. Here are some of the key features in Phase 7, but this is not complete and may be expanded as more content is announced. Naxxramas Raid: Underwent a huge overhaul, including updated Tier Sets and gear. Dungeon: Added a new dungeon called Karazhan Crypts. Scourge Invasion: Infected by excitement. Reputation Rewards: Players can get new rewards from Argent Dawn faction. Release Date As we just mentioned, WoW Classic SOD Phase 7 is expected to launch on January 28, when Scourge Invasions and Karazhan Crypts Dungeon are both introduced to the game; and Naxxramas Raid will enter the game a week later, on February 6 at 1 pm PST. Scourge Invasion Scourge Invasion has always been considered a historical event in WoW, whether in the original, Wrath, or WoW Classic. However, the invasion in SOD Phase 7 is a bit different. You will fight back Scourge in many zones and major cities, and some dungeons will be infected. Below are the names of the dungeons affected in specific zones, and you can explore them in a targeted manner according to your needs. Eastern Plaguelands - Dire Maul Azshara - Razorfen Downs Blasted Lands - Scarlet Monastery Burning Steppes - Scholomance Tanaris - Shadowfang Keep Winterspring - Stratholme To fight Scourge in these locations, first you need to reach level 60, then go to Argent Recruiter in the main city and accept Light’s Hope Chapel quest from him. In this quest, you will be sent to investigate the presence of Scourge and fight against rare undead enemies in the zones and dungeons above. You will get many useful items and Necrotic Runes during your exploration, which you can use to obtain rewards from Commander Thomas Helleran in Light’s Hope Chapel. Among the rewards he offers here, the most noteworthy ones are Blessed Wizard Oil, Consecrated Sharpening Stone, and various potions that can be used for healing and increasing mana, all of which will make you more powerful in the fight against Scourge. After you clear each zone of Scourge, you’ll gain a Soul Revival buff that lasts 30 minutes, increasing your damage of all types by 10% during that time. You can use the portal to start fighting Scourge immediately in the next zone, so you don’t waste the buff. After you win 150 battles, you can return to Light’s Hope Chapel or Argent Dawn reps in your city to claim Lesser Mark of the Dawn, Mark of the Dawn, or Greater Mark of the Dawn, depending on your level. They both increase your Stamina by 30 and last for 1 hour, but can only be stacked up to three times each. Naxxramas Raid In Naxxramas Raid remake of WOW Classic SOD Phase 7, a scaling difficult system will be used. You can choose to empower different wings of the raid to increase the difficulty. Generally, the health and damage of the bosses in the raid will be greatly increased. But at the same time, your rewards in the raid will also increase. It should be noted that the increase is the number of rewards, not the quality. In addition, completing the empowered raid will also get Redesigned Tier 3 Raid Sets, some cosmetic rewards, some new gear, and some updated gear. The loot worth paying attention to here is Sanctified gear, which will give you some power when you upgrade the new Aspirant’s Seal of the Dawn. The specific rewards awarded by the raid may be displayed in the game after the new phase is opened, so you can look forward to it. Not only that, the battle of Naxxramas Raid has also been adjusted to allow 20 players to enter the exploration, but a maximum of 40 players are allowed to enter. This may reduce the combat pressure on individual players, and the cooperation and combat capabilities between players will need to be strengthened. Karazhan Crypts Dungeon Since Karazhan Crypts Dungeon was announced at Blizzcon 2023, this Season of Discovery exclusive dungeon has been highly anticipated by many players. In Phase 7, this dungeon will provide you with new loot, new quests, and more. As far as we know, this five-player dungeon is expected to be released at the same time as Phase 7, and it also requires your character level to be 60 or above to enter. You can start Karazhan Crypts Attunement Chain by claiming it at Lights Hope Chapel in Eastern Plaguelands. After you unlock this dungeon, Alliance players can fly to Darkshire and then walk east until they find Deadwind Pass. Horde players need to fly to Stonard first, then walk west until they reach Deadwind Pass. There is no specific information on where the entrance to the dungeon is in Deadwind Pass, and we will continue to pay attention. Karazhan Crypts Dungeon is designed to challenge those well-equipped players, and introduces a darkness mechanic that requires players to stay in the light as a team. Overall, this is a dungeon that is worth exploring. The above is the new game content you will experience in WOW Classic SOD Phase 7. You may need to explore it in person after January 28 and February 6. I hope this new phase can bring you a different game atmosphere and feeling. By the way, if you are experiencing slow progress in the game due to a shortage of gold during your exploration of the new stage, you can try participating in Giveaway channel in iGMeet Discord, which will provide you with some gold giveaways. I wish you a happy exploration!Jan-23-2025
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WoW Classic SOD: Few New Ru ...
Just today, WoW Classic SoD Phase 4 was officially released. Since PTR, players have discovered many new runes that make each class very different. Currently, each class will have three new runes available. Runes can be placed in your equipment slots and provide powerful passive effects to your character. But will these new rune changes make your class easier or more difficult? This guide only introduces you to these new runes, which require you to explore them yourself in WoW Classic SoD Phase 4. Let time prove it. Druid Improved Swipe When in cat form, you can increase your swipe ability; while swiping in bear form can increase damage by 100% and hit 3 additional targets. Tree of Life When activating this rune, you will reduce the mana consumption of all continuous healing skills by 20%, and increase the healing received by friendly forces by 10%. In addition, it increases Druid’s spirit by 25% and Druid’s armor by 200%. Starfall When you use Starfall, you can summon up to 20 meteor showers over 10 seconds, dealing Arcane damage to enemies within 30 yards of you. There is a 90-second cooldown while using this passive, and CC effects, mounting, and shapeshifting are canceled. Hunter Improved Volley While activating this passive, you will increase the mana cost of Volley by 50%, but the cooldown of this skill will be reduced and it will no longer be affected by the enemy’s counterattack wave. In addition, Volley will deal an additional 3% ranged damage each time. Resourcefulness While this passive is active, you will greatly reduce the mana cost of Reduces, up to 100%, and the cooldown will be reduced by 40%. Hit And Run After you use Hunter’s Raptor Strike, your movement speed will be increased by 15% for 4 seconds. After this melee combat is completed, you can quickly pick up some loot such as SOD Gold. Mage Arcane Barrage This passive fires several missiles at an enemy target, dealing Arcane damage. Additionally, this spell has a 20% chance to trigger Missile Barrage. Overheat It fires a Fire Blast that can deal critical hits. Best of all, it can be cast with other spells and is not affected by the global cooldown. Frozen Orb It fires a spinning orb of ice from where you stand, and you have a 16-second fast movement time. While moving, the orb deals Frost damage to all enemies it passes by, and casts a frost effect that slows them down by 30%. Additionally, the first time this enemy is damaged by you, not only will their movement speed slow down, but they will also trigger Fingers of Frost rune. Paladin Shield Of Righteousness In addition to blocking damage, the shield can be used to slam the target, dealing Holy damage based on your defense, and an additional 214 damage. Vindicator While your Vindication talent is active, it reduces your attack speed by 70 points per point of talent, and increases your Strength, Agility, and Attack Power by 50% per point of talent. Additionally, Vindication lasts for 30 seconds. Righteous Vengeance When you are in the final stages of a fight, you can use Judgement, Crusader Strike, or Divine Storm to deal the final blow, as your target will take 30% more damage until you win. Priest Binding Heal This effect heals you and your allies, and has a very low threat. This spell benefits primarily from Flash Heal, and also increases all of Flash Heal’s effects. Soul Warding This is your Power Word. During this effect, your shield no longer has a cooldown, costs 15% less mana, and even gains 15% more base value. The most exciting thing is that you will gain 50% more healing. Vampiric Touch It will cause Shadow damage to the target enemy for 15 seconds, and also make all your party members gain 2% of Shadow damage as mana. Rogue Blunderbuss This skill will fire a blast of muskets at 4 enemies in a cone in front of you, causing a lot of Physical damage. Crimson Tempest This is also a finishing skill that you can choose to end the game. It can directly cut enemies within eight yards, causing them to lose health continuously. The longer it lasts, the more damage it will cause per combo point. In addition, you can also benefit from all talents and effects of Rupture or modify Rupture. Fan Of Knives This will cause you to throw both of your weapons at any target within 5 yards, increasing your weapon damage by 5% when using a dagger. Shaman Storm, Earth, And Fire This will reduce the cooldown of your Chain Lightning by 100%, and Earthbind Totem will lock you in place for 5 seconds, and using Flame Shock at this time will cause 60% increased periodic damage. Feral Spirit This will cause you to summon two Spirit Wolves that will do your bidding. This lasts for 45 seconds. Coherence This will reduce your Chain Heal effectiveness by only 35% and your Chain Lightning effectiveness by 20% on each jump. In addition, each jump will also jump to an additional target. The above is some of the new rune changes in WoW Classic SoD Phase 4. There may be some new runes added to other professions, which you need to explore on your own. I wish you a happy exploration in WoW Classic SoD Phase 4!Jul-10-2024
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WoW Classic SoD: How To Gri ...
On July 11, WoW Classic SoD Phase 4 was officially released, and many players are very excited about the new discovery content. Phase 4 of WoW Classic Season of Discovery brings players the last set of dungeons that you can grind during your level 50 to 60. The loot provided by these dungeons will be available until the end of the game. Therefore, you may end up running dungeons at level 60. This guide will specifically introduce you to Maraudon, which is explorable at level 50 to 52, and provides you with routes and some notes. Maraudon is a huge dungeon in WoW Classic SoD Phase 4, suitable for entering and grinding when you reach level 50 and above. The bosses here range from level 48 to 51 only, so you will deal with these enemies easily and provide yourself with a lot of experience. Routes You can enter Maraudon from three different locations, and the routes you and your team will take will depend on which entrance you enter from. If you want to start from the orange entrance, you can completely clear the dungeon. If you just want to clear all the bosses in the dungeon, you need to defeat Razorlash and enter the first large open area, then you can take a detour into the purple entrance and kill Lord Vyletongue. Finally, continue back to the main path, deeper into the dungeon. If you want to be more adventurous, you can start from the purple entrance and defeat Maraudos, which is also required to complete the Pariah’s Instructions quest. After entering, you will see a waterfall in the dungeon, where you need to take a narrow path and fight Tinkerer Gizlock. After the fight, continue up the slope path to defeat Landslide. From there, you can continue along the main path to Princess Theradras, and after defeating Princess Theradras, fall into the water and defeat Rotgrip. If you want to go all the way to the end without having to backtrack, you can completely skip Lord Vyletongue, Tinkerer Gizlock and possibly Landslide. These bosses that will cause you to backtrack are actually insignificant in the dungeon and can be safely ignored. Another popular route into Maraudon skips right up to the waterfall section of the dungeon, but only completes the last few bosses. This requires you and one of your group to have Scepter of Celebras, which is given to you when you talk to Celebras Redeemed in the first half of Maraudon. The advantage of this route is that it allows you to defeat the bosses in the second half of the dungeon more quickly, the most notable of which is Princess Theradras, who drops some very useful loot for certain classes and SOD Gold that all players love. This route is also the choice of some high-level players, as the monsters in the second half of the dungeon are a bit higher level. In addition, if you don’t need the loot in the first half of this dungeon, you can also use this route. Here, I need to remind you that there is no exit in Maraudon. If you want to leave, you need teleport or hearthstone to help you leave this dungeon. If you really have no other way, just log out and reset to return to the nearby cemetery. Enemies To Watch Out For Although in theory, you will be higher level than the enemies in the dungeon and will defeat them easily, there are still some that you need to pay special attention to. Creeping Sludge These slimy-looking sludges will frequently cause a lot of AoE damage to nearby enemies. When facing them, try not to get close to them, but use ranged weapons to knock them down from a distance. Barbed Lasher In addition to the area of damage effect, these monsters also have a knockdown effect. If the healer on your team stands too close to them, the healer’s effectiveness will be greatly reduced. Noxious Slime It’s actually not difficult for you to fight it, but after they die, they will leave a cloud of toxic gas on the ground. If you are not careful, you will be in danger. Subterranean Diemetradon These Diemertradons will cast Sonic Burst on you and silence anyone nearby for 10 seconds. Like Barbed Lasher, casters and healers in the raid should stay away from it. Princess Theradras As the final boss of Maraudon, Princess Theradras is much more difficult than any of the previous raids, so you need to know her skills in advance. Her Repulsive Gaze can be very scary for you and your raid, and she will also throw Boulder at distant targets, which will damage their raid casters and interrupt their spell-casting. When she casts Dust Field, everyone should stay away from her, otherwise they will take a lot of damage. This skill will also make it clear all obstacles in front of it, so have your raid tank and taunt her, otherwise she will hurt the lowest health among you. More Tips You need to have some ranged damage in your team to deal with Creeping Sludge, and for characters with healing skills. Because healers are very easy to get stuck in the crowd of enemies in Maraudon, it is beneficial to equip a few healing skills. In addition to equipping skills, you also need to determine what loot your raid needs. Some bosses drop very rich loot, but their locations are too remote. If no one wants their dropped items, you need to discuss whether to skip or move on. When you finally face Princess Theradras, remember to keep in touch. Princess Theradras may pose distinct threats to your team from different directions. If you are too scattered, it may be difficult for tank professions to regain hatred on the boss after Princess Theradras uses Dust Field. After understanding the entire route and precautions of Maraudon, do you have more confidence to face this relatively simple dungeon? Go to Maraudon with your team!Jul-11-2024
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WOW Classic SOD: What New C ...
After the exciting Phase 4, World of Warcraft Season of Discovery will usher in its Phase 5 on September 26. Although compared with the previous Phases, Phase 5 seems to lack some of the content that players are accustomed to-Level Cap and leveling zones, other aspects will bring players a completely different experience. In WOW SOD Phase 5, you will experience improved raids and equipment, PVP battlefields with better experience, and quality-of-life updates that player’s value most. This guide will introduce these changes to you so that you can be prepared for the official exploration. Two New Raids If you think that the bosses in the first few stages of WOW Classic SOD are very simple and no longer match your strength, then the new redesigned Raids in Phase 5-Blackwing Lair and Zul’Gurub will make you more excited. The loot lists in these two Raids have been completely revamped, with more gear and items that are more suitable for Season of Discovery, and SOD Gold will be much more than before. In addition, many bosses have been re-equipped, and you may have to develop some new strategies and combat techniques for them in Phase 5. For example, Blackwing Lair will adopt the same Difficulty system as Molten Core’s Heat system, which brings you more combat challenges. In Zul’Gurub, Hakkar boss fight has also been redesigned with a new encounter mechanism, in which you can choose the boss you want to challenge in Edge of Madness portion of Raid. This may seem to add a lot of challenges for you, but in fact, the combat experience you gain from it is very worthwhile. In the player community, many players are looking forward to WOW SOD adding some new 5-man dungeons in this phase. Although it is not known whether this proposal will be adopted at present, we can look forward to it. New World Boss: Thunderaan You may have already fought two World Bosses in Phase 4, Azuregos in Azshara and Lord Kazzak in Blasted Lands, and in Phase 5 they will both be in new dungeon areas in their original locations, and you can fight them again. In addition, there is a new World Boss added to the mix, called Prince Thunderaan. Unlike the previous two World Bosses, you do not need to complete Thunderfury questline in this phase to fight Prince Thunderaan directly, which greatly improves your convenience and makes it easier for you to get his loot and SOD Gold. Speaking of loot, Prince Thunderaan will drop the equipment that each Class needs before BiS, and there is even a SOD version of Thunderfury, Blessed Blade of the Windseeker, which has been greatly improved. In addition, the standard number of players for this battle is 20, but you can lead up to 40 players to fight this new World Boss. My advice here is to go with a larger group, the better. There is strength in numbers and you will have an easier time against bosses. New Runes And Easier Ways To Get Them In the tradition of WoW Classic SOD, each new phase will provide a new set of runes for each class to try, such as the addition of Ring Runes that provide specialization bonuses for characters and builds in Phase 4. So what will you get in Phase 5? From the information leaked so far, Phase 5 will add more useful Runes that can be used by multiple classes, so that you don’t have to rush when switching between multiple classes and save a lot of time to change Runes. In addition, you can also get more Runes in the endgame content of Phase 5. At present, we know that there are two new Ring Runes for healing - one increases mana regeneration and the other increases the amount of healing output. In addition, some runes will be swapped to new equipment slots, which will make it easier for you to enhance your build. But these are just speculations, and the specific Runes usage and properties will have to wait for the official release of Phase 5. Another new change to Runes is the currency. In Phase 5, you will first receive Rune tokens from Booty Bay SOD gear vendor Rix Xizzix, which are bound to your account. You will then need to give them to new vendors in the two capital cities to obtain rarer runes. These rare runes include runes obtained from Dark Rider Questline and Wild Gods vendor, as well as Ley Lines Runes. This new mechanic will be very useful for both new players who are just beginning to explore WoW SOD and veteran players who have explored several stages, making these rare runes easier to obtain. The above are some changes in WoW Season of Discovery Phase 5. I hope you will be satisfied with the changes brought to you by the developers in the official version of September 26. If you have questions about Phase 5, you are welcome to ask in iGMeet Discord, where many players will be looking forward to it with you. You will also have the opportunity to win some Gold in it. I wish you a happy game!Sep-23-2024