Diablo 4 Season 5: Looking Forward To The Launching Of Season 6 And Its Expansion
Diablo 4 just recently launched Season 5 on August 6, with the new content of Infernal Hordes activity being added in the game. It provides the scene for players to fight with waves of overwhelming enemies with potent power to get Burning Aethers, which can be employed further to earn unique items suited for their class.
According to the revelation of a relevant researcher of Diablo 4, a new seasonal mechanic will be introduced into Season 6, which will be launched with Vessel of Hatred expansion on October 8 at the same time.
Diablo 4 Season 6 Boasts A New Seasonal Mechanic
Vessel of Hatred expansion marks a new milestone for Diablo. A large amount of new content, new mechanics and improvements to related systems make this season full of new settings and challenges.
For example, Masterworking crafting system, new monsters, dungeons, storylines, and so on. The expansion also adds new companions to Diablo 4 named mercenaries, offering players an opportunity to search a number of customizable play styles, greatly enhancing the game experience.
A new class called Spiritborn has been created and will be launched combing with Vessel of Hatred. Under this mode, players can choose a Spirit Guardian to widen new abilities required. Many players have expressed great interest and enthusiasm for Season 6.
A campfire chat that mainly surrounding the theme of changes in new season for Diablo 4 is scheduled on August 29. New messages will be disclosed continually later, with the content of Dark Citadel endgame of Vessel of Hatred being involved.
Details Of New Seasonal Mechanic
According to the interview with the researchers, the redesigned content will not be too complicated, mainly to increase the player’s game choice, so that players have a higher degree of freedom and increase the depth of the game.
The research team did not adopt infinite Paragon system like Diablo 3, which is more complicated and not conducive to players’ better game experience. In fact, there was a heated discussion within the research team on whether Paragon system can enhance the game experience.
The reduction of levels in the game is also rumored to come about, decreasing the level cap from 100 to 60 in Season 6.
The question about loot filter is also being frequently mentioned. Loot filters serves as a highly anticipated feature for Diablo 4. Armory is another aspect that raises much attention. Moreover, it is said that the research team has also invested a lot of attention and energy in the aspect of quality-of-life update.
As more and more information about the next season is revealed, many players are eager to try it. However, it is still recommended that you complete all the challenges of Season 5 first.
As the prologue of Diablo 4 Season 6, the content and settings in Season 5 are also very exciting. If you encounter difficulties in fighting bosses with powerful strength, you can devote some Diablo 4 Gold to level up the performance of your character or get new necessary items.
Therefore, it is recommended that you focus on the challenges in Season 5 first. If you encounter problems in the game, you are welcome to log in to iGMeet discord, where you can discuss your difficulties. Of course, there is also a Giveaway channel, which will hold lottery events from time to time.
The latest lottery will be held on September 2nd, and 10 lucky players will be drawn to evenly share the rewards of 1,000 Duriel materials, 1,000 Andariel materials, 5,000 Stygian stones and 5,000 Exquisite Blood. Please believe in your good luck and actively participate. Thanks for reading.
Aug-29-2024
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Diablo 4 Season 8 Release D ...
How have you been doing in Season of Witchcraft recently? Have you entered the endgame and conquered Echo of Lilith? To be honest, in Season 7 we saw Witch Powers inspired by Diablo 3, which did bring a brand new gaming experience, but like Vampiric Powers in Season of Blood, their existence only has a shallow synergy with the character build, and there is nothing more worth exploring in terms of the storyline or the source of these powers. So rather than saying that the developers have launched a new season mechanism, it is better to say that they are just using the classic elements in D3 and Season of Blood as a gimmick to attract players. So, for the past few months of Season of Witchcraft, it can only be said that the player's response is mediocre. Because the developers have neither broken away from the inherent concept of Diablo series of games, nor provided more in-depth content worthy of players’ challenges. Therefore, compared to repeating these boring contents in Season 7, more players have turned their attention to the upcoming Season 8. Season 8 Launch Delayed By Two Weeks In fact, if you have been following the developments of Diablo 4, you will know that the developers have announced that the next season will be released on April 15, 2025, but a recent post by Rod Fergusson overturned this view. They said that in order to bring more exciting content to Season 8, the team had to postpone the release of the next season by two weeks, April 29. This delay is more like solving new development problems. Maybe they have hired some capable testers and changed the way to fix “bugs”, but maybe they just want to give themselves a two-week vacation and get rid of their busy work. But let’s be optimistic. The last delay was in S4, which was an event of completely remaking the game. I hope it will be the same this time. Speculations About The Return Of Old Friends In Season 8 - Cube Or Zoltun Kulle? It is worth noting that Rod Fergusson also revealed news that they plan to bring back an “old friend” in the new season. Diablo fans are currently speculating what Fergusson means by this old friend, as he seems to be referring to a familiar character from Diablo series that will return in Season 8. However, some have speculated that this character may not be one of the classic classes we are familiar with in the past, perhaps a memorable villain, or perhaps the boss ladder is really going to be expanded! If we had to guess, they are likely to bring back Cube and Zoltun Kulle, who are the most obvious friends players have had in the past Diablo season journeys. Cube is a device based on Kanai’s Cube from Diablo III. It is a multi-functional tool that can be used to craft and modify items, gain special powers, and convert crafting materials. Currently, there is no direct counterpart to this Cube in Diablo 4, which means that there are no items in the game that can be transformed or modified as a Cube with a specific recipe. In previous updates, most Cube-like functions were handled by in-game vendors or by players directly remaking item modifiers by consuming a certain amount of Diablo 4 gold and materials, rather than dedicated Cube items. Therefore, the return of this mechanic would be an excellent quality of life change. Zoltun Kulle was a sorcerer in Diablo 3 who was originally dedicated to fighting Prime Evils and preventing them from returning to Sanctuary. However, after discovering the secret of immortality, Zoltun Kulle became a tyrant and ultimately betrayed his organization. Some say Kulle is the most popular character in D3 because of his manipulative and cunning voice, but others consider him a villain who acts for his own benefit. However, overall, Zoltun Kulle plays a more critical role in the character’s growth, survival, and ultimate victory than any other NPC. Therefore, its reappearance has been one of the most requested things by players during each season update since the release of Diablo 4. However, it always takes extra time to do that kind of additional content in the game, not to mention that they have experience with reworking systems like Gem Sockets and Reputation Board, so if it is the return of these features, I think we will definitely see it in Season 8 PTR soon. But don’t expect too much, after all, what developers are best at is whetting players’ appetites. It might be something as mundane as a legend or a quest, but it’s unlikely to be a belated surprise. It’s Time To Get Rid Of Seasonal Content! Amidst the many discussions speculating on what new content will be introduced in the new season, there is another voice that hopes that the developers should postpone Season 8 forever and get rid of the cyclical seasonal content. The current situation is that a new bug will appear three days after the start of the new season, and then the season can be abandoned and it’s time to focus on the next season update! The developers can only keep copying all the content in the past Diablo series, including goblins, so Diablo 4’s diversity in this regard is embarrassing. D4 has undoubtedly the most boring legend and fable in the entire Diablo series. For these reasons, we think that Diablo 4 developers should focus more on quality content and regularly add new interesting equipment and legend plots, instead of always working on the terrible season reset. If we can choose to start a new character and have fun with our precious equipment, then this is the time for these seasonal content to play a role. However, to be honest, this is just our speculation at the moment, and the arrival of Season 8 seems unstoppable, so we can only hope that this delay for new content is worth the wait. If you still have expectations for the next season of Diablo 4 and look forward to a better gaming experience, then preparing in advance is the eternal topic of every journey, whether it is a new character build or a large amount of in-game resources. Of course, if you are currently out of inventory, don’t worry, you can follow D4 giveaway channel in iGMeet Discord, where frequent draws give you the opportunity to get some rare items for free. So, why not participate in it in time, anyway, you have nothing to lose!Mar-06-2025
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Diablo 4 Season 7 Obducite ...
As we all know, Obducite is one of the important materials you need when entering Diablo 4 Season 7 endgame, they can help you quickly upgrade your equipment in order to clear higher Pits or simply dominate Torment 4 and do your favorite grinding activities. Whatever the reason, we all need it, and accumulating a lot of Obducite quickly is the goal of almost every player! As you know, there are 3 sources to get Obducite in Diablo 4. The first and most popular is of course Nightmare Dungeons, then Infernal Hordes, and last but not least is Kurast Undercity using Tribute of Refinement. But which one is the fastest way to get as much Obducite as possible in the shortest time? Here, we will try to answer this question. Nightmare Dungeons First of all, as you know, Nightmare Dungeons have always been one of the best sources of Obducite in Diablo 4, and this is also true in Season 7. But did you know that not all Nightmare Dungeons are the same? It turns out that the amount of XP and Obducite you can get is based on the ranking of Nightmare Dungeon, which depends on the size, layout, and monster density of the dungeon. Therefore, some Nightmare Dungeons are better for you to farm materials than others. However, this ranking changes from season to season, so we will introduce 8 so-called S-tier Nightmare Dungeons in Season 7 that are your best choice for Obducite. For the ranking of these dungeons, we followed two important factors. The first is based on how fast you can clear the dungeon, for this we assume that 3 minutes is the best time for you to clear Nightmare Dungeons, and the other influencing factor is based on the amount of Obducite you can get. Of course, we know that there are many factors that can change the results, but please note that here we exclude the results of encountering Butcher or finding multiple Goblins, so Obducite you can actually get is definitely more considerable than we expect. In the final list of Nightmare Dungeons, you can see that the 8 most suitable dungeons for farming are: Ancient’s Lament Sarat’s Lair Deserted Underpass Mariner’s Refuge Uldur’s Cave Sirocco Caverns Forsaken Quarry Caldera Gate The good thing about these 8 dungeons is that their layouts are very simple, which means that they either have only one layer like Uldur’s Cave, Forsaken Quarry, Mariner’s Refuge, Sarat’s Lair, and Ancient’s Lament, or if there are 2 layers, the layout feels like walking a straight line, allowing you to clear the dungeon very quickly, just like Deserted Underpass, Sirocco Caverns or Caldera Gate dungeons. The most important thing is that the density of monsters in these dungeons is very high, some of these dungeons are what we call spider-themed dungeons, you know when you kill a spider more spiders will spawn, so these dungeons are the best. Not only can you collect more Obducite from them, but you also have the opportunity to make a good profit of Diablo 4 Gold by group clearing a lot of mobs, killing two birds with one stone! In addition to these, we also found Feeding Grounds, Light’s Watch, and Blind Burrows. The problem with Feeding Grounds and Light’s Watch is that they are both large dungeons, unless you have an excellent fast farming build, it will take you a long time to clear them, and you don’t get much Obducite from these dungeons compared to other dungeons. Blind Burrows is another spider dungeon, very similar to Sarat’s Lair, but Sarat’s Lair is better because it is completed faster. So, if you can choose, it is recommended that you always choose Sarat’s Lair or any other dungeon first. So, taking into account the time it takes to clear a dungeon, teleport back to town, and the loading times, you can earn up to 1,500 Obducite every 4-5 minutes if you farm these dungeons as quickly as possible. That means on average you can run about 12 dungeons per hour and get a total of 18,000 Obducite. The problem here, though, is that these Dungeon Keys are random drops, and even if you can craft them, that can affect your farming efficiency. Infernal Hordes The second method brings us to our beloved Infernal Hordes. Obducite has been given an enormous boost this season, with Hellborne option appearing more often than ever before. This is great because even if you have a really bad speed farming build like Blood Wave Necromancer, you should still get 800 to 900 Burning Aether every 10 waves, for an average of 4,500 Obducite per run. I think better builds should be able to get around 1200 Aether on average, since they will be completing Infernal Hordes in a shorter time. This means that in one hour you should get between 17,000 and 20,000 Obducite. If we compare this amount to the 18,000, you can get in Nightmare Dungeon, you can almost say they are about the same. Kurast Undercity We come to the last contender, which is Kurast Undercity with Tribute of Refinement. As you know, Kurast Undercity just appeared last season, and you can get Mythic Uniques, materials, and Obducite from it, depending on the type of Tribute you use. To get Obducite, you need Tribute of Refinement, and according to our data, these Tributes are currently the best source for Obducite. In 30 minutes, we did a total of 8 dungeon runs and got a whopping 16,000 Obducite. Note that these runs took place at Torment level 4, but we are not sure if Torment level makes a difference in Obducite drops. As you can see, our farming method was to ignore all enemies and activate Beacons, and if for some reason we didn’t reach the highest level in the last part, we killed some enemies, just to make sure we always had maximum coordination. Once again, the build we used was not optimized for fast clearing, so you also got that amount of Obducite with your build. This means that if you use a fast farming build, in 1 hour you can easily get even close to 30,000 Obducite! Ridiculous! However, there is a minor problem, and that is finding Tribute. You need to complete Dark Citadel, get Tree of Whispers caches, or you can always do Infernal Hordes and exchange the remaining Aether for Obducite, Gem Fragments, and you will definitely get 1 Tribute of Refinement. That’s it! Finally, please tell us which method is better for you? Do you have a scavenging build that helps you farm Obducite faster? Do you have any other better farming tips to share? See you next time!Feb-16-2025
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Diablo 4 Season 7 Rootholds ...
In order to ensure the freshness and fun of the game, Diablo 4 always adds various new events or challenges in the new season, and sets generous rewards in them, so that you can earn enough Diablo 4 Gold for your character while carrying out exciting adventures. For example, in Season 7, which was launched on January 21st not long ago, besides the much-anticipated witchcraft power, it also brought you new challenges like Rootholds dungeon as a seasonal alternative to regular or nightmare dungeons. Because there are new challenges and bosses in Rootholds dungeon and better rewards, it is necessary to understand some of its mechanisms in advance before taking on the challenge to avoiding losses in the game. Based on this, we will provide you with a guide to exploring Rootholds. What Is Rootholds Dungeon? In fact, you can think of Rootholds as the nightmare dungeon of Season 7. While nightmare dungeons are still available in the new season, Rootholds are more worth the effort, as they have a much higher chance of dropping Diablo 4 Gold and other rewards than regular dungeons. And if you run Rootholds after unlocking at least Torment I, you also have a chance to get Ancestral Uniques. You need to find Rootholds before you can enter them, and to do this, you must first obtain a special item called Whispering Woods. However, this item is a bit tricky to get, and you can only find some after you complete seasonal Grim Favors and open Silent chests. And even more, unfortunately, the drops from Whispering Woods are not guaranteed, so if you are unlucky, you may need to complete several Grim Favors to get one. But since collecting Whispering Woods is the only way to enter Rootholds, make an effort to collect them and save them carefully. Where Is Rootholds Dungeon? When you have collected enough Whispering Woods as keys to enter Rootholds, you can activate them in your inventory and then activate regular dungeons into Rootholds just like you would nightmare dungeons. Once Rootholds appear, you can open the map in-game and teleport directly into that dungeon from your current location. These Rootholds will spawn anywhere on the map depending on your key, so be prepared. How To Explore Rootholds? If you’ve played Diablo 4 in the past and explored Infernal Hordes dungeon, everything about Rootholds may be familiar to you. After first entering Rootholds and going through the first passage, you’ll see several Enchanted Roots when you reach the surface. Each of these Enchanted Roots can act as a modifier to the root fortress, giving you a different difficulty level of Rootholds. Two of the four roots will give you easier modifiers, while the other two are more challenging. Usually you have to choose a modifier to further explore Rootholds, but it’s recommended to choose up to two if possible. Because if you choose a more difficult modifier, you can get more rewards after completing Rootholds. Next, after passing through the main gate, you should see certain points of interest on the mini-map, and approaching any of them you will find an Exposed Root as the source of a huge reward. Clicking on them will spawn a group of enemies in the game, and they will drop many unique items for you. And if you play Rootholds on Torment I difficulty or higher, you can also find Ancestral Uniques by clicking on Exposed Roots. It is worth noting that every enemy spawned by Rootholds is also Headrotten, so you can also get a lot of Restless Rot by clearing these dungeons - it is the exclusive currency of Season of Witchcraft. In fact, with enough Restless Rot, you can upgrade the witchcraft power or obtain the elusive unique witchcraft power for that season. After you successfully pass through Rootholds, you should encounter a gate with three additional modifiers, and choosing any two of them can further improve the rewards you get and increase the difficulty level, so you can fight all the way to the end. And if you want to get more loot, remember to interact with every Exposed Root you find. All Rootholds Dungeon Rewards After clearing each exposed root, you will go to the end of Rootholds and make Rootholds boss appear by touching the exposed root in the boss room. Most of the time, these bosses appear as headless shells, but sometimes bosses will grow a head, which you can get as a bonus after killing the boss with a head. These heads can be used to craft Occult gems, and after you put the gems in your jewelry slots, your character will get the final power boost, allowing them to break through as you enter higher Torment difficulties and Pit tiers. Even if the boss you encounter is a normal headless version, the amount of loot dropped after defeating them is still more than the normal Diablo 4 dungeon boss can provide. Rootholds dungeons have a lot of loot, from different levels of equipment to different levels of crafting recipes, which can help you complete the endgame more smoothly. Related: Diablo 4 Promotions & Giveaways Overall, Rootholds are fun, quick to complete, and one of the most rewarding Season Challenges in Season 7, so we strongly recommend you completing them as soon as possible. If you want to get more game props easily besides Rootholds rewards, you can participate in the first giveaway event for Diablo 4 Season 7 currently being held on iGMeet Discord. During the event, we will select 20 lucky players to share 3000 Andariel Materials, 5000 Duriel Materials and 5000 Malignant Heart. I believe you will have this good luck!Feb-01-2025
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Diablo 4 Season 4: How To B ...
Gauntlet is a weekly static dungeon in Diablo 4 Season 4. The dungeon layout, enemy and shrine locations, and chest spawns will remain the same for one week before resetting. But since the dungeon layout is the same for the entire week, you’ll need to know how to effectively and immediately remove the monsters that spawn in order to beat the game. On top of that, the enemies you face in Diablo 4’s Gauntlet will be level 124, which is similar to the enemies you see in Tier 70 Nightmare Dungeons. So if you want to finish the dungeon quickly and get all Diablo 4 unique items, then building a good build will help you get the job done! Recommended Builds As a reminder, when you’re making a build for Gauntlet, you’ll need to make sure you strike a balance between the damage you deal and how fast you move. With that in mind, here are a few builds that have the potential to help you do well in Gauntlet. Let’s take a look! Dust Devil Double Swing Barbarian Dust Devil Double Swing Barbarian is a brand new build that utilizes Windlasher Aspect, Aspect of Fierce Winds, and Devilish Aspect from Diablo 4 Season 4. These three Aspects will trigger Dust Devils whenever you use Shout or use Double Swing ability in-game. That being said, while this build has high damage potential and is not easily Crowd Controlled, it relies heavily on Shouts, so you have to juggle cooldowns effectively to get the most out of this build. Charge HOTA Barbarian Hammer of the Ancients Barbarian has been the go-to build for most players during Season of the Construct because of the numerous buffs the character has received. This Barbarian build can instantly wipe out hordes of enemies, but is slightly held back by its low movement speed. If you can manage to balance your movement speed stat with Shrine buff from Gauntlet, this build can get you to the top of Weekly Leaderboard without too much trouble. Ball Lightning Sorcerer Ball Lightning Sorcerer is probably one of the most popular builds since the release of Diablo 4, so it will undoubtedly be the first choice for many players entering Gauntlet. It never deals a lot of damage in one attack, instead it deals a certain amount of damage in one attack, but multiple times in a short period. If you can manage your mana effectively, you will have a pleasant endgame experience with Ball Lightning Sorcerer. Bone Spear Necromancer Bone Spear Necromancer is a build that is able to deal a lot of damage at a distance, and will almost never run out of Essence, and is not dependent on Uber Uniques. However, the viability of this build is once again reduced by the lack of movement speed. If you can solve the movement speed problem by using Wind Striker Aspect or certain affixes on your boots, this build can be very beneficial in Gauntlet. Barrage Rogue At the beginning of Season of the Construct, Rogue was considered a weaker class because of the nerf to Twisting Blades skill. However, if you want to play a hybrid build, then Barrage Rogue is a build you shouldn’t miss. Barrage skill is the core of this build, and it allows you to deal considerable damage while keeping your distance from groups of enemies. This is a high-risk, high-reward playstyle that is definitely worth trying. Windspike Druid Windspike Druid is a companion build in Diablo 4 and is one of the most powerful builds in the game. This is thanks to Melted Heart of Selig, which allows you to not have many Spirit management issues as well. However, Melted Heart of Selig is difficult to come across, and you will have to rely heavily on aiming if you need to deal with enemies far away from you in Gauntlet. Therefore, the best strategy for running this build is to gather as many enemies as possible into one location, and then focus on killing them. Lightning Storm Druid Lightning Storm Druid is also a popular build that uses two unique skills, Tempest Roar and Unsung Ascetic’s Wraps. Lightning Storm’s aim can be a bit unpredictable, though, and it may not hit the targets you want. But once you hit, you’ll be able to not only easily eliminate enemies but also melt bosses as soon as they spawn in Gauntlet. Arc Lash Sorcerer Arc Lash Sorcerer is a slightly more advanced build. Considering the high density of monsters in Gauntlet, you won’t have a hard time eliminating them. Like Ball Lightning Sorcerer, you won’t do much damage with a single hit, but you can get multiple attacks in a short period of time. This will help you reach the terrifying damage numbers needed to eliminate anything that gets in your way. Dungeon Running Tips In Diablo 4 Season 4’s Gauntlet, you’ll encounter a few patterns, including Chest Keys and enemy spawn Shrines. The best way to beat Gauntlet is to find the best path through the rooms so that you can continue to spawn and clear enemies while the timer is available. But make sure to collect Chest Keys and open the treasure chests that spawn in different rooms to maximize the points you get. Survivability is also key to beating Gauntlet, as dying means you will lose the total time required to beat the level. Since the enemies you encounter in Gauntlet are level 124, make sure you are high enough level or they will just one-shot you. If you need to take a break in Gauntlet, you can always head to Pit of Artificers and collect the different Masterworking materials you need to make the most of your builds in the game. That’s it for the best builds and tips for clearing Gauntlet. For now, these builds will dominate Diablo 4 Weekly Leaderboard. However, over time, players may find new builds that work better in dungeons. Regardless, give these builds a try before they get nerfed!Jun-18-2024