Diablo 4 DLC: How To Make Rock Splitter Thorns Spiritborn Build?
Spiritborn is a new class added in Diablo 4 Vessel of Hatred Expansion, and its Resolve mechanic brings a variety of powerful builds. Among them, Rock Splitter Thorns Build utilizes damage bonuses to make players an AoE powerhouse. To try this build, we have some detailed guides for you below.
Rock Splitter Thorns Build Work Mechanism
Rock Splitter Thorns Build does not work by taking hits, but applies 100% of the player’s Thorns damage by hitting, making it one of the best offensive Thorns builds. Sepazontec always applies the skill’s third attack bonus, making Rock Splitter the ultimate damage powerhouse. Therefore, it is very necessary to spend some Diablo 4 Gold to obtain it when making a build.
Players using this build can expect to easily handle a variety of content, without worrying about resource management, and have strong defensive capabilities. However, this build can struggle when enemies are scattered, as it relies on Binding Morass and the synergy between Lithwat and XolKry Runewords to draw enemies.
In order to maximize damage output and effectively manage survivability in Rock Splitter Thorns Spiritborn, players need to take a series of strategic actions. When facing a boss or elite enemy, once they reach the injury threshold, immediately use Ultimate ability of this build to deal a lot of damage.
Use Toxic Skin to keep Thorns passive activated while Ultimate ability is on cooldown, which can ensure continuous damage to the enemy.
In addition, to further improve survivability, it is recommended that players rotate between three different defensive skills to reduce damage from enemies. In order for Runewords & Binding Morass Aspect carried by the character to work correctly on the enemy group, it is very important to try to keep your position relatively fixed.
Ability Points & Skill Tree
The skill tree of Rock Splitter Thorns Spiritborn is mainly defensive, as it requires little additional damage ability besides the basic skills.
Basic Node
- Rocksplitter (1/5): Enhanced Rock Splitter, Accelerated Rock Splitter
Core Node
- Follow Through (3/3)
Focus Node
- Toxic Skin (1/5): Enhanced Toxic Skin, Replenishing Toxic Skin
- Unrestrained Power (3/3)
- Focal Point (1/3)
- Diminishment (3/3)
- Apex (3/3)
- Mirage (3/3)
Potency Node
- Resilient (3/3)
- Dominant (3/3)
- Potent (3/3)
Ultimate Skill
- The Hunter (5/5): Harmonious Hunter, Exhalted Hunter
- Resolution (3/3)
- Spiritual Attunement (1/3)
- Supremacy (3/3)
Key Passive
As the key passive of the build, Adaptive Stances naturally makes use of several spirits. The extra skill rank doesn’t give this build much benefit, as most skills won’t be maxed out.
Spirit Hall Choices
Since Spirit Hall bonuses all derive from the same Spirit, using Loyalty’s Mantle is a smart choice.
Primary Spirit Bonus
Gorilla is placed in the first Spirit Hall slot to increase Thorns damage and Barrier. Additionally, it converts all skills from other Spirits used by the build into Gorilla Skills, allowing them to activate Gorilla-exclusive passives.
Secondary Spirit Bonus
The secondary Spirit Bonus again chooses Gorilla, which allows you to benefit from Loyalty’s Mantle while further improving defensive stats, and giving the build unlimited uptime.
Gear & Affixes
This build, while it does include BiS items, has relatively low gear requirements before getting up and running. The main thing needed is Unique Staff Sepazontec, and Runewords LithWat and XolKry.
Additional Strong Items
- Loyalty’s Mantle
- Razorplate
Additional Strong Aspects
The player should choose how to place Aspects on their gear based on which Aspects they currently have the highest rolls in.
- Aspect of Binding Morass
- Aspect of Adaptability
- Rapid Aspect
- Aspect of Moonrise
- Hectic Aspect
- Aspect of Endurance
- Aspect of Interdiction
- Aspect of Layered Wards
Stat Priority & Affixes
This build does not prioritize critical strike or suppression as the primary goal like most common builds. In this build, most stats can be gained through tempering.
- Thorns +3000%
- Armor to 1000 (after penalties)
- Resistances capped (after penalties)
- Health to 6000
- Rock Splitter Size +100%
- 160% Movement Speed
- 2000+ Dexterity
- Attack Speed +100%
- Basic Damage +600%
Runewords & Gems
In this build, since the two main equipment slots are occupied by LithWat and XolKry, the space left for other Runewords and Gems is relatively limited. In order to maximize the use of the remaining slots, we need to choose and match them carefully.
For the slots in the armor, we recommend Emeralds in Armor for increased Dexterity, and Diamonds in Jewelry to help cap Elemental Resistance.
Mercenary & Reinforcement Hires
In this build, players are free to try different combinations according to their preferences and play style. This flexibility allows players to explore more possibilities and find the combat style that suits them best. However, for players who want to get started quickly and are looking for a plug-and-play build, we recommend considering using Raheir and Varyana.
In the reinforcement slot, choosing Varyana is a wise decision because her Ancient Harpoons Ability can effectively gather enemies and create more favorable conditions for Rock Splitter’s AoE.
In summary, for players who are looking for a novel experience and enjoy the challenge, Rock Splitter Thorns Build is undoubtedly a choice worth trying. Finally, no matter what items or equipment you are missing in the build process, you can pay attention to Giveaway channel in iGMeet discord, which often releases Diablo 4 product giveaway information.
Nov-08-2024
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Diablo 4 Season 8 New IP Co ...
In the 2025 roadmap announced by Diablo 4 a few days ago, besides some frustrating seasonal power updates, the only thing that can interest players is two IP collaborate. These two IP collaborations will take place in Season 8 and Season 10. At least in PTR, players have found no menus about other works, so this has also aroused discussion among players. Which two works will these two new IP collaborate be? Diablo IP Collaboration History It is normal for players to be surprised that Diablo 4 requires new IP collaborate. Because in Diablo series, developers have always kept the series pure, and there is almost no history of introducing elements from other works. But Diablo series is not completely without cooperation with other IPs, but most of these cooperations are limited to cooperation with different works of the same company, such as: World Of WarCraft x Diablo Diablo 4 launched a cross-border linkage with World of WarCraft in 2024. Players can get the Invincible Mount Bundle, as well as Lich King, Kael’Thas, and Garrosh transmogrification, but you can’t use gold to get these new appearances, and you need to use Platinum. In addition, Diablo Immortal also launched a cooperation project with the world of Azeroth. Diablo Immortal Seasonal Themes & Events Although players may not pay much attention to Diablo Immortal, Diablo Immortal always tries to make changes in the dark and cold tone. Overwatch 2 x Diablo The background of Overwatch and Diablo is completely different. Its game background is the near future with advanced technology. There are many exquisite skins in Overwatch, and these skins basically represent different background stories or even different games. Overwatch 2 added several Diablo-themed skins to the game: Demon Hunter Sombra Barbarian Zarya Inarius Pharah But this is only a one-sided collaboration, and Diablo 4 has not added any Overwatch-related appearances or even decorations. Learn More: These Tips Found In Diablo 4 Season 8 PTR May Help You Upgrade Quickly In The Official Version Who Will Be The Two IPs? As mentioned earlier, Diablo 4 pays great attention to keeping the game pure, and cooperation with new IPs will inevitably have some impact on the game worldview. Game developers claim that IP collaborate will not destroy the immersion of the game, and these two IPs will belong to the dark fantasy category like Diablo 4. Based on this condition, we can guess which works the following two mysterious IPs will be. Dark Souls / Elden Ring These two works may be the first guess of most players, at least I think so. Dark Souls and Elden Ring are from the same production company, and after years of development, they have accumulated an enormous fan base. And the backgrounds of these two works are also dark and profound, almost perfectly meeting the linkage requirements of Diablo 4. Elden Ring is Game of the Year for 2022, but if it is an IP collaboration, Dark Souls should be a better choice, because there are many classic game elements in Dark Souls that are very suitable for IP collaborate. Diablo 4 can release some armor appearances, or replace the treasure chests in the event with treasure chest monsters, or temporarily replace Diablo 4 Gold in the player’s backpack with souls. Demon’s Souls At least in terms of name, Demon’s Souls is closer to Diablo 4 than Dark Souls. Demon’s Souls, as a predecessor of Dark Souls in a sense, also has very classic elements. But because of its high difficulty, the fan base of this work is far less than that of Dark Souls and Elden Ring, but this is still a very likely choice. Castlevania Castlevania is one of the most classic game series in the history of games. Almost every dungeon in the game has been inspired by this game. Castlevania’s main boss is Count Dracula, and Diablo 4 has many bosses and monsters made with vampire elements. If Diablo 4 cooperates with Castlevania, Lord Zir may change his appearance and name for a short time and reappear. But Vampire Powers has been gone for too long, so the probability of cooperation with Castlevania is not that high. The Witcher The Witcher often cooperates with other IPs. From the background of The Witcher, Geralt often teleports to other worlds to kill some monsters. The world background of The Witcher is far less desperate than Diablo 4, but there are some similarities. However, most players should not refuse to have a transmogrified Geralt’s appearance, or play a Gwent card game with the background of Diablo 4? Bloodborne Bloodborne is another game full of chaos and despair, and the monsters in it are even more twisted than those in Diablo 4. But to be honest, the background of Bloodborne is set in Victorian era, which is quite different from the era of Diablo 4, so there are some possibilities for Bloodborne and Diablo 4 to collaborate, but not much. The Way Of IP Collaborate These collaborations will most likely only add some appearances to the game, such as clothing appearances or mount appearances, and the gameplay will not change much. Otherwise, if the developers of Diablo 4 really have such ideas, why not add it to the game as a new mechanism earlier? If the developers of Diablo 4 are really creative, maybe they will add some small in-game activities or a temporary task, so that players can get gold and some limited appearances after completing the task. IP collaborate will not be officially launched until June, and players will have to wait for a while to get detailed news. Which work do you think Diablo 4 will collaborate with?Apr-14-2025
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Diablo 4 Season 6: How To U ...
For MMORPGs, builds are one of the most efficient tools that players can use in battle, and this is also true in Diablo 4 series. A good build will effectively combine the skills, weapons, equipment and other elements available to your game character, allowing you to exert your greatest strength in battle and kill enemies faster. In Diablo 4 series of games, Rogue has always been a popular class. It is mainly popular with players for its excellent mobility and flexibility, and the class also has many powerful weapons that can be obtained and used through Diablo 4 Gold. Based on these characteristics, you will find that this class has many builds for you to use in battle. The most classic of them is Twisting Blades Build. In fact, this is not a new build that appeared in the sixth season, but it has appeared in previous seasons, but now it has undergone various updates and optimizations from players, making it more powerful and easier to use in Season of Hatred Rising. With that in mind, we’re going to show you how to use Rogue’s Twisting Blades Build in Season 6. The Right Skill Upgrade Order If you want your Twisting Blades Build to be successful before reaching the endgame, you need to unlock the right skills, and it’s best to upgrade them in a specific order from level 1 to 50. Here’s the best skill upgrade order for the first 10 levels: 1. Puncture 2. Enhanced Puncture 3. Twisting Blades 4. Enhanced Twisting Blades 5. Improved Twisting Blades 6. Fundamental Puncture 7. Shadow Step 8. Dash 9. Twisting Blades 10. Twisting Blades If you want to be a Rogue player who can become more powerful by using Twisting Blades Build, you should master these skills using reputation points. Doing so will make it easy to enter the endgame phase of the game with this build, regardless of whether you’re playing the campaign while upgrading. For Season 6’s Twisting Blades Build, the core skill is of course Twisting Blades, which is the skill you use most often when dealing damage to enemies, and you can also use Shadow and Poison Imbuements to enhance Twisting Blades. However, it is worth noting that you also need Puncture to obtain energy for power Twisting Blades. In addition, for optimal mobility, you need to make reasonable use of Shadow Step and Dash skills. They not only allow you to cross the battlefield but also weaken enemies and increase your critical hit chance. The Most Suitable Specialization Option If you know something about Rogue class or you have always been a Rogue player, you will know that this class has an exclusive enhancement mechanism, which is Specialization. In Diablo 4, there are three unique Rogue Specializations for you to choose one of them to equip to further enhance your build. If you want to match it with Twisting Blades Build, we recommend that you choose Combo Points Specialization. This way, when you use Twisting Blades Build, your basic skills will generate combo points. Once you have three points, you can consume them with core skills to gain additional combat benefits. If you cast Puncture three times after this, you can easily use Twisting Blades to destroy groups of enemies. Puncture also helps you keep yourself supplied with energy during combat. Because of the unique role of Combo Points Specialization, we recommend repeating some skills in the following rotation order so that your entire combat process is more coherent and effective: Poison Imbuement Shadow Step Puncture x3 Twisting Blades Shadow Imbuement Dash Puncture x3 Twisting Blades After you use Poison Imbuement first, which affects Shadow Step, once you rush into a group of enemies, remember to use Puncture three times to accumulate combo points before casting Twisting Blades with Imbuement. Then use Shadow Imbuement to make the enemy vulnerable. Then cast a Dash to slash enemies in your path, and repeat Puncture and Twisting Blades to use Combo Points Specialization ability. Finally, repeat the entire process until all enemies are defeated. Best Legendary Aspects With Twisting Blades Build, you can obtain many excellent Legendary Aspects through dungeons to further improve the power of this build. Aspect of Corruption-Renegade’s Retreat: Allows you to be more lethal to vulnerable enemies when using Imbuement skill. Bladedancer’s Aspect-Jalal’s Vigil: This aspect causes Twisting Blades to detour for a short time after returning to you, and each hit can also gain a certain percentage of the return damage. Vengeful Aspect-Inferno: Can cause further damage to vulnerable enemies, and has a chance to create Arrow Storm at the enemy’s location, causing physical damage for a short period. Aspect of Arrow Storms-Howling Warren: Uses Marksman and Cutthroat skills to cast Arrow Storm on enemies, causing corresponding damage. Aspect of Unstable Imbuements-Whispering Vault: Allows you to cause an explosion while using Imbuement skill and applies Imbuement effect to deal the same type of damage. Best Twisting Blades Build For PVP Mode Regarding PVP mode, we recommend that you use Twisting Blades Build for PVP Fields of Hatred. Here, this build is mainly centered on single-target damage, especially Twisting Blades, which always works against a single enemy. So it will be very suitable for dealing with relevant PVP modes. While Twisting Blades Build performs well in PVP, you can also try using Barrage Builds. Compared to Twisting Blades Build, they will perform better in this fast-paced environment. Hopefully, after understanding the above content, you will have a clearer idea of how to use Twisting Blades Build in Season 6. If you still have any confusion, you can enter iGMeet Discord to discuss with other online players and have a chance to win game prizes through the giveaway channel. Thank you for reading.Nov-20-2024
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Diablo 4 Season 5: What Is ...
Diablo 4 Season 5 takes players back to Hell, where the new Infernal Hordes activity will take place there. It is a mode that gives much emphasis on the quantity of enemies, and player are required to fight with those overwhelming bosses. Infernal Hordes features as a new wave-based endgame activity, and it can be concluded in the category of Vampire Survivors. And actually, it can be said that Season 5 is a game mode inspired by Vampire Survivors, because in the game, boons coexist with banes. This article will introduce this wave-based Vampire Survivors type game mode in detail. Let us appreciate the charm and appeal of this mode together. A Wave-Based Survival Mode Features Season 5 The new wave-based rogue-lite mode is one of the highlights of the entire Season 5. In short, it is Infernal Hordes mode. The following are the specific rules of this mode. First, Infernal Hordes mode is divided into different waves, each of which will last for 90 seconds. Second, when you defeat monsters, as a reward, the most important is a currency called Burning Aether, which will be described in detail below. Third, after each wave comes to a conclusion, you are required to choose from three different power-ups that will grant you a boon and a bane and also will further influence the overall difficulty of your next wave. Finally, with all the waves have been completed, Fell Council will be introduced in the game, a group of three randomly chosen from a pool of five Minibosses. The Details Of Vampire Survivors-Inspired Rogue-lite Game Vampire Survivors are characterized by the combination of threats and rewards. Infernal Hordes is overwhelmed by endless bosses, players must fight these densely packed and powerful enemies. But in the process, players will also receive a lot of rewards. For example, Uniques that bosses will drop, Greater Affix items along with mountains of Diablo 4 Gold. Between waves, players are required to choose a boon and a bane that will persist until this wave has come to an end. Specifically, boons represent the specific rewards that you will gain while banes are the symbol of those powerful enemies. Boons grants players beneficial buffs while banes will deal great damage to you. After surviving through enough waves, boss fights against members of Fell Council will be officially launched. And you may be familiar with those enemies, because they are exactly the resurrected versions of enemies from Diablo 2 that you have encountered before. The rewards offered by Infernal Hordes are very tempting. After reaching World Tier 3, a total of eight difficulties are waiting for you to make a choice. The rewards it has provided are locked in various of chest. Players must collect the designated currency - Burning Aether during the game to open those chests, which owns a super high odds to get new Unique items and pick up an item with one Greater Affix. Of course, there is a lot of gold to be gained. It is undeniable that plenty of gear-upgrading systems require large amounts of gold as a support. In addition, Infernal Hordes serves as another way to earn Masterworking materials. The above is the relevant sharing about the source of the mode in Diablo 4 Season 5. It is undeniable that this is indeed a very attractive setting, which makes the entire game full of unpredictability and the difficulty of the game increases accordingly. If you are also interested in other mechanisms in Diablo 4, or encounter some difficulties in the game, welcome to enter iGMeet discord to participate in the discussion. There will also be occasional lucky draws held in Giveaway channel. The latest activity will be held on September 18th, and 20 lucky players will be chosen to share these mountains of rewards of 5,000 Duriel materials, 5,000 Andariel materials, 20,000 Stygian stones and 20,000 Exquisite Blood on average. Isn’t it pretty generous? So please remember to join in timely. Thanks for reading.Sep-14-2024
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Diablo 4 Season 5: How To E ...
The highly anticipated meeting of Diablo 4 Season 5 with many players is officially scheduled for August 6, 2024. From the many known information, players can’t wait to enter the game experience. Among them, the most discussed is Infernal Hordes, which is a wave-based game mode in this season. In the Season 5 PTR some time ago, many players have already experienced this new mode first. This guide will tell you what you will encounter in the official version of Infernal Hordes and how you should deal with it based on the content of the previous PTR. Then come and take a look! What Is Infernal Hordes? Infernal Hordes in Season 5 is a wave-based combat activity with a little rogue-like touch. In this activity, you will be asked to fight against enemies who attack you continuously, and they will even attack you as a wave, which can generate Aetheric Events. As you complete these events, you can earn Boons to increase your combat power. Eventually you’ll face off against Fell Council, and defeating them will earn you the ultimate reward. As you progress through the Tier of Infernal Horde, the number of Waves you need to clear will increase, with one wave added per level. This means you’ll get more Burning Aether from more waves, but the monsters will also become more powerful. How To Enter Infernal Hordes? Before you can enter Infernal Hordes, you’ll need to complete Eyes of Enemy quest near Zarbinzet in Hawezar. You’ll get Locran’s Talisman Unique Amulet and a Tier 1 Infernal Compass at the end of the quest. Remember this Infernal Compass, it’ll be very useful later in your quest. There are 8 levels of Infernal Compasses in Infernal Hordes. The first three are natural drops, and the next 5 require you to use Abyssal Scroll to upgrade Tier 3 Compass. Here are the specific levels of Infernal Compasses: Tier 1: Obtained from Whisper Caches, Helltide Chests and Nightmare Dungeons (WT3). You need to fight monsters of level 50-70 here. Tier 2: Obtained from Whisper Caches, Helltide Chests and Nightmare Dungeons (WT4). You need to fight monsters of level 70-100 here. Tier 3: Obtained from Whisper Caches, Helltide Chests and Nightmare Dungeons (WT4 at Level 100). You need to fight monsters of level 100 here. Tier 4: Use Abyssal Scroll to upgrade Tier 3 Compass. Here you need to fight against level 120 monsters. Tier 5: Use Abyssal Scroll to upgrade Tier 4 Compass. Here you need to fight against level 140 monsters. Tier 6: Use Abyssal Scroll to upgrade Tier 5 Compass. Here you need to fight against level 160 monsters. Tier 7: Use Abyssal Scroll to upgrade Tier 6 Compass. Here you need to fight against level 180 monsters. Tier 8: Use Abyssal Scroll to upgrade Tier 7 Compass. Here you need to fight against level 200 monsters. Abyssal Scrolls can be obtained through Spoils of Hell or salvaging Infernal Compasses. But you need to note that the number of Abyssal Scrolls obtained when salvaging is determined by Tier of Compass. Starting from Tier 4, an additional Abyssal Scroll will be added for each level upgrade. How Do Infernal Hordes Waves Work? In Infernal Hordes, each wave consists of a group of enemies who will try their best to defeat you. However, it is always in vain. After you defeat these enemies, Aetheric Events will be generated, and you can get Burning Aether in these events. Remember to save your Burning Aether, which is the most important thing in Infernal Hordes and can be exchanged for Spoils of Hell. Each wave lasts about 2 minutes, and the total game lasts about 10 minutes. There is currently no timer that can be displayed on the screen, but you can set a timer somewhere else, such as your phone, so that there is a certain urgency. Aetheric Events After defeating a certain number of enemies in each wave, you will fill up a meter. After filling, these enemies will spawn some events in the current arena. You need to note that the rewards and difficulty of each event are random, but you can use some Boons after each wave to increase the frequency or value of a certain event. Currently, there are 6 Aetheric Events that will appear. Aether Fiends, Aether Lords, Aetheric Masses, Burning Butcher, Hellborne, and Soulspires. Aether Fiends Aether Fiends are very common Elite Monsters. The difference between them and other Aetheric Events is that they will drop some Burning Aether after death. If your class or build cannot easily fight against the boss, you can use Boons to increase the frequency of this event, so that you can get more Burning Aether. But you should also be reminded that not all Aether Fiends are easy to deal with. Some of the rarer ones may make Infernal Horde more difficult. For example, Rashibosh can cause fire damage in a large area, so please be well protected before preparing for the battle. Aether Lords Aether Lords are an upgraded version of Dungeon and Stronghold Bosses in the game, and include all boss types. However, Endgame Boss Ladder is not included. Although you may have seen them in previous seasons and know what their attacks are, you still can’t take them lightly because there are some recent attacks. Most of these additional attacks are an AOE damage or crowd control. Once you reach Tier 3 and above, you will need to use some weapons and builds that can deal with super high damage and make the most of them. As a result, you will get a lot of Burning Aether and a lot of Diablo 4 Gold after defeating Aether Lords. Unlike other Aetheric Events, Aether Lords will only appear when you using Boons. Aetheric Mass Aetheric Mass actually works very similar to Corrupted Spires in Helltide. The surrounding space is divided into 6 sections, and it will only attack three of them at a time. So there will be a certain gap between each damage area, and what you need to do is to defeat Aetheric Mass in these gaps. Similarly, after being destroyed, it will also drop Burning Aether. Burning Butcher In previous seasons, Butcher was a must-have in Hell. In the new Infernal Hordes Mode, Butcher takes on a distinct look, as it adds some fire to its gear. Like Aether Lords, you’ll need to prepare all the gear that can deal with high damage before fighting Burning Butcher. Usually, you will get 25 or more Burning Aether after defeating Burning Butcher. Hellborne You may have seen Hellborne in previous seasons, but unlike Butcher, it has not changed much this season. Hellborne here usually appears in groups of 2 or 3 at a time, so you need to choose weapons or builds that can deal group damage or crowd control. You don’t have to worry about the number of Burning Aethers dropped, because each group will drop Burning Aether after you successfully defeat it, and this event is very reliable, just like Aether Fiends. But you should be aware that Hellborne also requires Boons to appear in Infernal Hordes. Soulspire These are similar to Corrupted Spires in Helltide, but without the health drain. You need to stand near it and defeat a certain number of enemies until it explodes, and you can eventually pick up Burning Aether. Boons Boons in Infernal Hordes always have a duality. You can use them to increase the frequency of a certain event, but you can also increase the strength of the enemies in the event. It depends on which you want more. Fell Council Fell Council is a variation of Council in Diablo 2 that was corrupted and twisted because of Mephisto’s influence. In Diablo 4 Season 5’s Infernal Hordes, the 5 Council members have original attacks, but similarly, each Fell Council can summon Hydras with unique characteristics. You can fight 3 random Hydras after Infernal Hordes ends. This means that you need to be well prepared so that you can quickly enter the battle. The above is some introduction to the new Infernal Hordes Mode in Diablo 4 Season 5. In anticipation, players are welcome to join the player community in Discord to express some insights and opinions. In addition, you can also receive welfare information released by iGMeet Discord while waiting for the official release of Season 5! Come and participate!Jul-31-2024